The goal of this mod is to give the player the possibility to build up a trade empire, with buildable manufactures in the city's, buyable land in the villages, your own caravans and so on. Cause you need consumers, a population system has been implemented, with 3 classes of people (Worker, Merchant and Rich), with different demands. Every city and village produces it's own goods, based on location and culture. The political system has been changed, npcs now have a character that influences theyr behavior. They try to kill each other not only on battlefields. There are also changes to the campaign and battlefield AI, completly new troops, hundreds of new items, scenes and much more.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Meet the Bishop
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
svartaraven
svartaraven - - 44 comments

Will there be pagan religions? (ie, Nordic) ? :D Looking good so far! will definately check out this mod!

Reply Good karma Bad karma+1 vote
keinPlan86m Author
keinPlan86m - - 75 comments

There are 3 religions ingame, one monotheistic (swadia and rhodok), a polytheistic called the old gods (nord vaegir) and a more shamanistic called the four winds (khergit and sarranid).

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: