Don't you wish you had more weapon choices, like firing Advanced Tactical Missiles (ATMs) or the Arrow IV rocket artillery system? Woudn't you like Capacitor-Enhanced Particle Projector Cannons (PPCs)? Or perhaps your inclinations are for small arms such as Machineguns, Small Lasers and the long-ranged AC/2? Well, now you can do all that and much more! With canon-based weapons and designs, this mod overhauls 'mechs and vehicles with left-out weapons from the original Battletech universe, and differentiates sizes such as LRM-5, LRM-10, LRM-15 & LRM-20 (similarly for SRM, ST/SRM, ATM, MRM, etc)... Your opponents won't know what hit them! (perhaps quite literally) But don't get cocky... your opponents use many of these new weapons, too! Mech and vehicles have been balanced improved with canon-based loadouts and variants. With features enhanced, quality for menues like different scheme colors for IS and Clan diagrams, and other such goodies + the gameplay changes,A NEW BATTLEFIELD AWAITS

Description

This counts as a full release even though it will still be developed. Over 24 weapons have been added and loadouts changed. Install: Put your DATA folder over a MechCommander Darkest Hours 4.2 working portable install (standalone free and legal mechcommander mod by rizzen) Fresh installs are better. If you had the Vault Lostech Alpha 0.1 there before this may not work. It may, but I cannot guarantee it. Over a fresh install it will surely work. Overwrite everything, you should be prompted after puting the DATA folder there. NOTE: 0.3 has a crash when you use NimoStar pilot (how fitting), the 0.31 version should fix it. Future versions will be built trying to not depend on Darkest Hour specifically. Redownload and overwrite 0.3 if you had it.

Preview
MechCommander: Lostech - Release v031
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