Mass Effect Total Conversion Is a Project aiming to follow in the successful footsteps of Total conversion Mods for Warband such as 'Star Wars Conquest'. Aiming to bring to life the beauty that is the Lore and fiction of MASS EFFECT. Utilising Bannerlord's game structure. The Mod will replace the world map with a lore friendly depiction of Mass Effect's Galaxy with various locations as seen In the game. Replace units and characters, Weapons and items with those from the Mass Effect universe. Set during the timeline of the First Mass Effect Installment - In the Milky Way galaxy in the year 2183 where interstellar travel is possible through the use of mass transit devices called Mass Relays, a technology believed to have been built by an extinct alien race known as the Protheans.

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var_Emreis
var_Emreis

It's going to be a huge undertaking no doubt, and I wish you and your team the best of luck. I personally love the Mass Effect trilogy and it's up there with LOTR and the Witcher as settings I would love to play in a Bannerlord, so I'll be looking forward to seeing more of this!

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ILove2Play
ILove2Play

You speak from my soul. I could have written this comment, seriously.

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FeatsOfStrength
FeatsOfStrength

(buried)

In what way is Bannerlord suited to accommodating Mass Effect? The creator will likely spend a couple of hours putting together concept art and then give up because it is a ridiculously huge undertaking trying to recreate a universe that is in no way whatsoever suited to Bannerlord. It is also one they probably have in no way the sufficient modding skill to accomplish in any way that won't at best be a few poorly made retextures of NPC's and low poly gun models stuck in the game with blutac.

Just ask yourself, how are you going to implement biotics? tech skills? space travel? Reapers? Mass Relays? landing on planets? Will the Citadel have a tavern? a castle dungeon? A horse trader and guildmaster? modding every NPC in the game and all the dialogue to fit with the mass effect universe? Doing it in Warband is one thing, where there are plenty of other mods you can reference in terms of putting it together, Bannerlord however requires a higher level of modding ability, particularly as there is no precedent for creating a mod like this out there yet! the answer is that you're not going to be able to do it, be realistic. If you were serious about making a decent mod you'd actually make some physical progress beyond posting a few screenshots from Mass Effect and some images you've cropped from google image search before creating a page for it.

And if by some miracle you do actually put together this mod in a competant way; from a legal perspective, if you are planning on using any assets from Mass Effect, that is textures, models, sound effects etc. you are libel to be sued by EA/Bioware for breach of Copyright/IP law. Your mod will almost certainly be de-listed from here before that even happens, if you don't think that will happen just look at all the other "Full conversion" mods that used assets from other games, none of them ever went anywhere either. So yeah good luck making all of that from scratch, which is what you will have to do if you want to publically release this mod.

Anyone coming to this page, don't get your hopes up this is a waste of time. And to the creator, prove me wrong if you can but I would give betting odds of 1 trillion to 1 that this page will never produce anything that is remotely worth playing. You need to walk before you can run, and crawl before you can walk.. If you're relying on other people to do the work for you too you're going to be sadly disappointed, most skilled modders will have their own projects they're working on and unless you can offer serious financial incentive or have prodigy level skills yourself to put effort into most of the development no serious modder is going to spend their time working on such a massive project gratas. And even if that does happen there's no guarentee people will even want to play it, I've seen mods that dedicated teams have put years of effort into only for them to be played for a week and then completely forgotten about.

I'm not trying to turn you off from modding but you need to create realistic goals in terms of making a mod and you will get attainable outcomes, and some massive project like this if you can't undertake the lions share of the work yourself is going to remain a pipe dream, good intentions and enthusiasm aren't enough unfortunately.

-A veteran modder.

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doritosanddew
doritosanddew

I dont know why you're going through so much effort to **** on other peoples mods, if you're going to discredit someone at least wait till they have released something. People have done amazing things with warband and they're going to have even mote tools for bannerlord. The only thing posts like this are going to acomplish are disheartening the creator when instead we should be encouraging them.

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W1nter_Sold1er Creator
W1nter_Sold1er

And there are MANY total conversiosn out there. Star Wars, LOTR, GOT - Listed and with no legal troubles either. And that is warband alone.

Mass Effect already has a total conversion in ARMA3 with no issues at all...

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W1nter_Sold1er Creator
W1nter_Sold1er

I am in no way saying this is an easy or small project but it is doable with the right team and Motivation. There is some money to fund the project and help with the team's commitments and investment in bringing this to life.

It's good to have your out look and It's valued.

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W1nter_Sold1er Creator
W1nter_Sold1er

In the same way Star Wars was created in Warband...

Reply Good karma+7 votes
burghard.reinsch1
burghard.reinsch1

Good luck with this mod!

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Guest
Guest

Really good idea, I wish you good Luck !!

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