The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.
Spent an extra couple hours improving the texture.
I can't wait to pop heads with this baby.
I'm likely to use this gun long after it's lost its utility simply because it looks so ******* good.
But that's the great thing: It never gets useless. You'll always find 9x18mm ammo, and you'll always welcome a suppressed sidearm!
My favorite sidearm is either the SIG P228(I think that's the model featured, anyhow) or the M1911 late game. Both have suppressors, have high damage outputs, and look baws.
Sometimes I devote myself to a specifically Russian kit though. I'll get an AK of sorts after my SKS becomes a bit too much of a burden, then I usually need a versatile sidearm. This puppy? You can bet your sweet *** it's on my list for candidates.
This is gonna look great for the one time in game I'll use it :P
It'd actually be such a shame to just sell this to Sid after 10 minutes of gameplay.
all lost..