The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.
Quickie but whatever.
Oh yeah my favorite pistol,looking good.
Mine, too. There is something so industrial and economic about its design that I love. Will be fun making the audio for it :)
You have to do something with the audio cause talking is louder than shooting :)
You've got to be kidding. Its silenced by design so it has to be quiet... Oh wait yo were joking ;)
That video is awesome. It is crazy how much of the gas it captures at first.
One of the coolest pistols ever.
Oh, that 6P9 is very cool! Scratches, difference in metal texture of silencer and frame, plus neat grip scales. Just the way it is! Hell yeah!
Another amazing quality! Keep it up!
that looks great, hope it looks like that ingame.
Unless we revamp the material shaders you know it won't. Screw Xray's material shaders :(
You, guys, are awesome.