Lost Industry 2 is a mod based on Half-Life 2, using modified Source SDK 2013.
This is official ModDB page for Lost Industry 2.
This project was started in 2018.06.28. on GameBanana by Peredice.
//gamebanana.com/wips/48884
This looks great but I have a question. Can the character walk and run as can be done in Outlast or something? I say this because I saw on video that the character has to make rabbit skips to go as fast as possible.
Imo the Full Auto pistol is a bit over powered, but besides that I want to say this mod looks amazing and I can't wait for a full release! Keep it up you and Saruna are doing great things!
Much appreciated Crikey!
Well, this time I played on Easy difficulty, and on easy witch weapon is not overpowered? :D Also we've changed the hitboxes that's why it seems overpowered, if you shoot the enemy in the head it deals much more damage, but if you shoot at the body area or the legs, it hurts them even less then the vanila.
I'm late to the party but I gotta say, seeing everything in action really ties together how good this looks. The new sounds, the lighting, the dynamic crosshair, the weapon inertia, all of it comes together to make a sleek modern HL2; very well done!
Nice, looks cool.
Thanks Blue! :D
hyped!
Me too ;D
That's a nice zoom feature.
Glad you like it, it's made by Sáruna! :)
Looking great!
Thank you!
This looks great but I have a question. Can the character walk and run as can be done in Outlast or something? I say this because I saw on video that the character has to make rabbit skips to go as fast as possible.
Imo the Full Auto pistol is a bit over powered, but besides that I want to say this mod looks amazing and I can't wait for a full release! Keep it up you and Saruna are doing great things!
Much appreciated Crikey!
Well, this time I played on Easy difficulty, and on easy witch weapon is not overpowered? :D Also we've changed the hitboxes that's why it seems overpowered, if you shoot the enemy in the head it deals much more damage, but if you shoot at the body area or the legs, it hurts them even less then the vanila.
The animations make everything so badass.
Enjoying the look of this, the animations especially.
I'm late to the party but I gotta say, seeing everything in action really ties together how good this looks. The new sounds, the lighting, the dynamic crosshair, the weapon inertia, all of it comes together to make a sleek modern HL2; very well done!