Lost Dragons is a multiplayer total modification aiming to bring out a new thrilling gamemode for Arma3 . Our concept is futuristic objective based team warfare with randomly generated map elements to ensure every game is a unique experience with completely new set of units, weapons, structures and terrain.

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elite879
elite879 - - 432 comments

I spent most of the video trying to discern your accent. Then I realised I can just check your ModDB profile.

Cool concept though, don't think I've ever seen this attempted in this game before so it's interesting to see how it turns out.

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HorribleGoat Author
HorribleGoat - - 862 comments

Haha, I don't recognize myself at all on the tape. Also recording 6am after a whole night of modding might not be the best idea.

But I hope its discernible enough.

Anyway, yes the concept is ambitious but so everything has gone well.

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HorribleGoat Author
HorribleGoat - - 862 comments

*so far everything has gone well.

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Lehy
Lehy - - 93 comments

Your mod needs more views guys. It looks like the only multiplayer gamemode i would play.

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HorribleGoat Author
HorribleGoat - - 862 comments

:D Thanks Lehy! Im sure the mod picks up more momentum when we get couple of more releases out.

Judging by peoples reactions so far the concept is solid, but we still have to prove ourselves worthy.

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Description

A bit of preview of how the map buildings are slowly but steadily finding their true form. Video narrated by yours truly explaining a little what we aim to do.

What you see here are the insides of the "skeleton" outer rim city wall. The empty superstructure will be the base of our random building generation where the wall structure will be populated by random room elements with various purposes.

There will be storages, offices, garages, hangars, military facilites, medical facilities, habitats and more.

The same system will also be used with our other buildings to create changing, challenging and destructible environment to fight for the Dragon.