Lost Dragons is a multiplayer total modification aiming to bring out a new thrilling gamemode for Arma3 . Our concept is futuristic objective based team warfare with randomly generated map elements to ensure every game is a unique experience with completely new set of units, weapons, structures and terrain.
Have the new gun models quite well set up now with new hand grip stances and all that. Im planning on making proper reload animations for the rifles and then they would be ready for the next release.
The minigun will still need a lot of adjustment and its still missing the ammo backpack and other functionality, but its operational even without them.
Now the weapon stats are whole different thing and will go through a lot of changes, but for now everything is coming together nicely for a next alpha release.
oh yes.
Oh yes indeed! And the grenade rifle also can fire armor piercing sabot rounds!
Holy **** these are nice, I'm gonna assume (and hope) the next release is not that far off now then?
If nothing too major come up then yes, we are getting close(er). There are a few big items still on the list, but we have definitely taken couple of big strides forward.
Oletteko ajatellu mitään pidemmän kantaman asetta, kun ite oon huommannu että teidän kentässä vaihtelee aika rajusti nuo korkeudet maastossa, ja huomasin, että sen suurkapungin ympärilla on aika paljon hyviä ampumapaikkoja. Thx
Kyllä suunnittelu listalla on kättäpidempää vähän kaikille etäisyyksille, eli myös pitkän kantaman aseita on luvassa! tuo kaupunkialue ny tulevassa versiossa saa vielä lisää tasoeroja ja luvassa on monipuolisia taistelutantereita.
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Summary: Lots of different ranged weapons are under work and the map will have huge variation of different type combat environments.
looking good!
:D Im glad you think so, because if they now look good and are around 20% ready, they will look absolutely amazing at 100%! xD
Traditional redneck camping!
I see what you mean! :D
Minigun - CHECK
Grenade rifle - CHECK
Automatic rifles with grenade launchers - CHECK
BIGASS CAR - Check
I have a couple questions, question 1. Any ETA on next release? 2. In the current release is there a reason the drones aren't working or is it just me because every download attempt I do does the same thing of making the drones look like yellow skeletons. (the animation skeleton presumably)
1. No definite ETA right now, to-do list is getting shorter though.
2. The old release isnt really compatible with the current Arma build, but the V0.1.99 Moddb.com should have the drones in working order.
Oh and the yellow one is a proxy test drone that we used to see how the skeleton behaves in some animations. We were considering more mechanical limbs back then, but the animations did some twists in wrong places which would have broken and deformed all directional mechanical joints like the elbow and we had to scrap that idea for now.