Its kind of odd for me to be saying this here, but the cordon and many other levels had too many anomalies, when i saw the "behind the game" videos I thought anomalies would be more rare, like they would surprise you.
the levels look very good from the design, really much more elaborated than stalker:shoc. wondering what made gsc fall off so much in quality of level design.
but imho you have to do something about the over-saturation of the sky. with the colors like this it looks more like caribbean. ;D
beside that, looking forward to this mod, very much. keep it up. :)
Its kind of odd for me to be saying this here, but the cordon and many other levels had too many anomalies, when i saw the "behind the game" videos I thought anomalies would be more rare, like they would surprise you.
I like what you did with the sky!
the levels look very good from the design, really much more elaborated than stalker:shoc. wondering what made gsc fall off so much in quality of level design.
but imho you have to do something about the over-saturation of the sky. with the colors like this it looks more like caribbean. ;D
beside that, looking forward to this mod, very much. keep it up. :)