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This mod adds many new units to all sides, makes the Black Sun Pirates playable, enhances some space units, unlocks a few space units, and generally makes a wider gaming experience.

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Empire ai bug

Empire ai bug

News 2 comments

I think the Empire losing its ai is due to the pirates having access to the Empire research building, or possibly just a result of giving the pirates...

Cease on mod development

Cease on mod development

News 3 comments

The mod is no longer being worked on and has major issues, pleaze do not download unless u know how to fix the problems.

New patch for version 1.5

New patch for version 1.5

News

I have recently uploaded a new patch for version 1.5 of my mod, here is a description of some of the changes.

Stuff to look forward to in version 1.5

Stuff to look forward to in version 1.5

News

This is a summary of some of the improvements I've made since the release of version 1.4 that you'll see in version 1.5.

Some new stuff in 1.2

Some new stuff in 1.2

News 2 comments

For the 1.2 version I have added some new units, here they are: TIE Interdictor, ARC-170, Vulture Droid, and Tri-fighter. I have also added concussion...

Nebulon healing abilities.

Nebulon healing abilities.

News

Since Nebulon-Bs are supposed to be Rebel medical ships, I've decided to give them some healing abilities and 3-7 fighters/bombers isn't enough for one...

Point-Defense Lasers and some other stuff.

Point-Defense Lasers and some other stuff.

News

I am going to try to create point-defense lasers for a newer version of my mod, but the chance of succes seems small.