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This mod adds many new units to all sides, makes the Black Sun Pirates playable, enhances some space units, unlocks a few space units, and generally makes a wider gaming experience.

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The mod is no longer being worked on and has major issues, pleaze do not download unless u know how to fix the problems.

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I haven't made any improvements to this mode for a long time now (maybe...three to five months), It has some major problems, the Empire has no AI, when playing as empire in shipyards of kuat GC an exception error occurs randomly. Some other problems exist especially with the larger ships being just so damn big, precise scaling can be a problem. Basically this mod is dead, I will make a new mod for FOC, which I began working on, but it hasn't worked so far.

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Robots!
Robots! - - 1,751 comments

thats too bad :(

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Loganw1 Author
Loganw1 - - 406 comments

Sorry but I think the pirates playable is just too much for EaW too handle, plus I spent too much time on this mod early on not knowing wat I was doing, I began experimenting on it and somewhere that removed Empire AI. With my next mod there won't be that problem, so it should be much better.

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Loganw1 Author
Loganw1 - - 406 comments

I may know how to fix the problem, sorry it took so long but I've been away from the filefront eaw modding forums for a whil and suddenly saw something on there about E_Research_Center being used by the game to determine whether it can tech upgrade as Empire or not.

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