A satirical mod for Doom II, for gzdoom source port. Contains 5 original maps, also new weapons and monsters from various sources. It also contains stale unfunny memes. The final version will be also playable with freedoom iwad. DISCLAIMER: Due to controversy this mod should not bet taken seriously. Author of this mod does not take any responsibility for (emotional) damage it may cause. Also, the author of this mod does not endorse violence, regardless of the political spectrum. This mod does not condemn hatespeech in any way, although it is a mockery. DELAYED ONE WEEK, REASON: University midterms and stuff
I enhanced all the maps. Especially the maps from wolfenstein 3d, because they looked bland. Some textures were changed also static decals were added. The screenshots of the new-looking maps will be uploaded shortly.
I made a simple acs script, that switches between traditional Doom lighting and GZdoom dynamic lighting.The script can be executed from options menu.
I will upload a new version on moddb soon. It will be the ,,final version minus bossfight update''
The final boss is broken as hell, also the map04 boss needs nerf. First i need to fix few bugs, including sprites, maps and scripts.
The latest version, although not put together, is on Bitbucket.org
please follow the instructions in README.md. Read commit messages, so you can see if a critical bug was fixed, or only some unfinished spritework was put in. Especially if the message says !NOT WORKING,do not download it. Here is an instruction video:
Bitbucket allows me to update the project with Mercrial, directly from command line.
I use it mainly to backup files, but it was made public for people to get my mod sooner.
This is an article about the further development of the mod
This is the third article tracking development progress of kekdoom, Doom II mod.
This is a dev diary of kekdoom mod from September 27th.
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