Map enhancments
I enhanced all the maps. Especially the maps from wolfenstein 3d, because they looked bland. Some textures were changed also static decals were added. The screenshots of the new-looking maps will be uploaded shortly.
Dynamic lighting
I made a simple acs script, that switches between traditional Doom lighting and GZdoom dynamic lighting.The script can be executed from options menu.
Video
Future releases
I will upload a new version on moddb soon. It will be the ,,final version minus bossfight update''
The final boss is broken as hell, also the map04 boss needs nerf. First i need to fix few bugs, including sprites, maps and scripts.
Development version
The latest version, although not put together, is on Bitbucket.org
How do I get that.
please follow the instructions in README.md. Read commit messages, so you can see if a critical bug was fixed, or only some unfinished spritework was put in. Especially if the message says !NOT WORKING,do not download it. Here is an instruction video:
Why I need to get it from Bitbucket?
Bitbucket allows me to update the project with Mercrial, directly from command line.
I use it mainly to backup files, but it was made public for people to get my mod sooner.
Kek! Will try soon :D
Not enough pussy hats 1/10