Kane's Wrath Reloaded is a partial total conversion and balance mod for Command & Conquer 3 Tiberium Wars designed to change and make gameplay the way it was meant to be played. Unlike the original Kane's Wrath expansion for CNC3, this mod for CNC3 will not be played under most KW current gameplay changes and conditions. New gameplay changes, edited content and most units imported from KW and C&C4; (yes, they are real) will add and combine to the strength of the new gameplay experience for this mod.

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Report RSS Mastermind, Prodigy and Cultists (view original)
Mastermind, Prodigy and Cultists
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jasonboy16
jasonboy16 - - 428 comments

the masterminds and prodigy have forcefields?!

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Kashano
Kashano - - 67 comments

I suppose it is implemented because they have no weapons and need get close to the unit they take over? Perhaps?!

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Description

Keep that in mind all three of these types of mind control units act differently. The Cultists can use mind control for up to three units. The Mastermind is shielded and can use mind control to one unit. The Prodigy is not only shielded but also cloaked. It can also transport itself to one area to another and can set booby traps despite a higher health and speed than the Mastermind. The Prodigy will most be likely a tier-4 unit since there's another ability I have yet to try on it.