Graphic overhaul for Jedi Outcast, with new effects for environment of the levels, weapons and characters for singleplayer/multiplayer modes.

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FXlogoblack


  • New shader effects for all levels, fixed some incorrect surfaces and shader issues. Improved and revisited the old stuff from older versions.
  • For Single and Multiplayer.


JK2 FX Mod v3.0

JK2 FX mod 3.0

NUOVA TRADUZIONE ITALIANA

TRADUZIONE ITALIANA Jedi Outcast


Read carefully readme file for correct installation.

Discord chat/support: Discord.gg


Next updateCairn reactorv3.0 WIPNext update


RSS Files
JK II FX Mod 3.0

JK II FX Mod 3.0

Full Version 62 comments

General graphic improvement and shader bug fixing for JK2: Jedi Outcast.

TRADUZIONE ITALIANA Jedi Outcast

TRADUZIONE ITALIANA Jedi Outcast

Full Version 2 comments

Traduzione riveduta e corretta in italiano di tutti i testi di Star Wars: JK II Jedi Outcast. Leggere il file Leggimi per una corretta installazione.

Post comment Comments  (0 - 10 of 72)
Aimde
Aimde - - 11 comments

Hello ! This mod looks awesome ! However, for an nknown reasons, stormtroopers appear to have their blasters upside down... Maybe have i installed something wrong?

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Guest
Guest - - 689,416 comments

It seem that your mod is compatible with the native VR port from Team Beef. I'm wondering if I can install your mod with your recommended instruction or it will be different? Thank you so much. Be safe.

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TyrannoWright
TyrannoWright - - 104 comments

Is there ever gonna be full compatibility with Jedi Academy? This is a pretty solid mod that would benefit it greatly.

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H3llBaron Creator
H3llBaron - - 887 comments

Maybe in future. For JA is required a full rework of the project, not a simple adaptation.

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RemasteredRetroPC
RemasteredRetroPC - - 194 comments

This game I dropped support for because its chronically stuck in 16 bit presentation on modern machines despite what it reports in the menu which makes it a color banding nasty. See my idea of quality is very brutally unforgiving. Ill care if the full blown RTX guy working on this fixes this idiotic problem, for the otherwise superior game of the two.

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H3llBaron Creator
H3llBaron - - 887 comments

RemasteredRetroPC what do you mean with "16 bit presentation"? The textures are in 32 bit just like Jedi Academy, if you set the game color depth at max quality.

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RemasteredRetroPC
RemasteredRetroPC - - 194 comments

Negative. Ive set the option to 32bit on a modern machine and even the slightest HDR will induce color banding unlike academy using identical profiles. Its clearly a bug.

In other news im about two days from proving a enormous file for id tech 3 is a smart decision because I was willing to reconstruct information beyond AI please please do it all for me ok?

The stencil shadows have more bugs in Outcast and the timetable for RTX launch by whats his face labs is not publically announced. He literally has no launch window planned as I asked. To me if 10 years from his video and nothing is downloadable, its probably not happening. You should get into RTX Remix and learn how to go beyond 4x upscales because its certainly possible. 4 months of full time work for Jedi Academy, because AI is trash by itself at those starting resolutions.

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Michal_cat
Michal_cat - - 17 comments

The mod looks promising. (I've only played the first five episodes so far). I just want to write.

1. Why do I need to set the widescreen resolution manually? Why can't the mod do it alone? In addition, the widescreen display isn't perfect, as too wide subtitles during the game are obscured by life indicators and ammunition. And during the cutscene, the characters often have their heads cut off.
2. Explosions - graphically the show looks bad, their strength isn't adequate and the light effect of the explosion is caused only by the rocket.
3. Video and audio quality go hand in hand. And basically the vast majority of sounds are of poor quality. Either more or less. And the quality of the soundtrack isn't much either.
4. Disgusting beetles in tunnels are still of poor quality.
5. Shadows are very good, but sometimes they behave strangely.
6. The graphics of old games are most degraded by the absence of anti-aliasing.

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H3llBaron Creator
H3llBaron - - 887 comments

My friend, I think you're confusing a complete remastered game for a simple textures/scripts improvement like my modification.

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Michal_cat
Michal_cat - - 17 comments

Hello H3llBaron

Probably yes. That's why I forgot to ask, what is the goal of this mode, please? I think the graphics mode should definitely handle widescreen resolution on its own.

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H3llBaron Creator
H3llBaron - - 887 comments

FX mod is intended as better effects and materials for the game, I deleted a dll file that fixed gun position but it avoid compatibility with other projects.
You can use Expanded Menu to select many settings via menu but definitely many things like correct position for the weapons have to be manually typed in the console.

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Michal_cat
Michal_cat - - 17 comments

Honestly, I noticed the weapon mistake by accident and didn't solve it at all. The graphics look good, but are a bit unbalanced. First of all, I would like to correct the shadows.

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H3llBaron Creator
H3llBaron - - 887 comments

What kind of weapon mistake? Be more specific.

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Michal_cat
Michal_cat - - 17 comments

When using a fist (from a first person perspective), it looks like he has an invisible forearm, even with a shadow.

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H3llBaron Creator
H3llBaron - - 887 comments

It's a vanilla issue

Reply Good karma+1 vote
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