A revisitation of the biggest only-man mod ever made for Age of Empires III: TAD. The civilizations are now way more accurate, more details, more 3D models, more eyr-candy, and a new campaign, parcially historical, and partially fictional, where you play as the Republic of Venice first, and the Padanian Federation after, in the context of the Italian wars of the XVI century. Please, take a look at the Image gallery to understand the new features available in the game and how to use them.

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Zulu
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Description

The Zulu are one of the African Civilizations. They are very peculiar, since they have just 4 different military units, that can be trained only in blocks. The Zulu are a warrior society, and can train letal warriors since the discovery age, even their villagers are stronger than the other ones. They can use the Fire Pit, just like native americans, and age-up with a system similar to the native council.
Despite having very few choices in military could look as week, their units are very powerful.
Impis are letal in hand-to-hand confrontations, and their attack and hitpoints grow as they grow in number.
The Rifle Troopers, available in the industrial age, fire slower than other riflemen, but their attack has a high damage (without bonuses).
Umpakati instead, are effective against enemy cavalry.