Features -
* New classes, species, traits, tomes, skills, armour, weapons, and items.
* Overhaul of enemies and some item placements.
* New Spells by Leindel (Magic of Grimrock)
* Contains new - Slime and Warden (created by Daveyx0)
* New tile set/assets from several authors.
* Features 21 stages.
* 15+ hours playtime.
* New armour sets.
* New underwater weapons as well new tomes.
Installation –
1. Unzip file.
2. Copy the .dat file into your Almost Human/Legend of
Grimrock 2/Dungeons folder.
3. Start game then go to "Custom Dungeon" option and choose "Isle of the
Deranged" to play.
Permissions –
No one has
permission to edit or upload this file or its contents to another site.
Credit to Almost Human for the assets and to the above-mentioned for their tiles/assets.
Please see Almost Human Forums for all credits
Overhaul of the original mod that affects the playstyle.
It includes the following changes:
* New classes, species, skills, and traits;
* New weapons, potions, armour, tomes, and items (location placement for several standard ones);
* Enemy difficulty and placements;
* New secrets;
* Made several aesthetic changes;
* Added item racks; and
* Made minor adjustments to some puzzles.
Version 2.2 - Changelog - * Edited the Eastern Zhaoze puzzle. * Fixed the button in 'The Final Test'. * Remedied the Cursed Dungeon Shop button issue...
* Latest patch to fix crash issue with Skeleton Warriors. * I also Removed dropped items that were dropped when defeating them.
Massive overhaul of the way the mod plays. Stronger enemies, fewer tomes, and more secrets. - New classes, species, traits, skills, weapons, armour, tomes...
Update fixing a few issues including the crash in Nomad's Demise - Cavern
2.3 Updated issue within the Cavern where it crashes, in addition to the issue where the player can become stuck there.
Update to the original mod. It contains more bug fixes, as well as a few more tweaks.
Version 2.1 - Isle of the Deranged - Overhaul Latest version of the mod.
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