An episode for Doom II that mixes Legend-9 stylistics, PSX Doom aesthetics with upgraded monsters into a golden-age-of-FPS-style game straight from the nineties. All that, only far more polished. If you ever wanted to know how such a mix would look and play like, then this is it. Non-stop action. Classic gameplay. Highly detailed sets. And Doom.

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The Final Confrontation
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Description

The last big fight takes place in this area. It is heavily protected, and the battle itself was cheese-proofed.
So no way of shooting enemies through gaps in the walls, gratings and such. All the big bad boys will have to be
taken down in a direct face-off. If that wasn't enough, there is radioactive waste on the floor too.
However...if you explore the level as you most definitely should, then by the time you reach this place - you'll
be packing a hefty supply of rockets, which should be just a perfect fit to destroy everything in this room by
blowing it into tiny little giblets. Just don't get carried away: save some for one more fight.