Instagib for GC2. Currently at version 0.2, it limits the units to 4 per side, while making each unit usefull at countering other types. All weapons kill the units instantly, with two viron exceptions adding to the strategic aspect of the mod. NSA is limted to the Marine, Recon terradyne, Shade and artillery. Marines are strong in 2nd mode, and are usefull for canon-fodder. Recon terradynes have a long ranged weapon excelling at skirmishing with other ground troops. Shade is the NSA's main AA unit, but can also decimate ground forces. Artillery is a weak unit, but is the most devastating of them all. Use with extreme prejudice. Can transport up to 8 infantry. Viron Meld has been removed, but will be re-implimented in following versions. ACG is the main Infantry, and can penetrate the front armor of the gun centuroid. The gun centuroid's frontal armor in 2nd mode is impenatrable, but suffers from low los and high unaccuracy. Screamer is the main anti ground unit, incapable of...

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