Realism mod. Now game looks more realistic and harder than ever. In most cases, without cover you will be nothing. Prepare to get shot by mercenaries even through metal sheets. Experience unscouted guard posts on the road and an RPG rocket flying at you or mortar, while you're in sniper's position.
Using LonerStalker screenshots.
I just had phoned weapon shop keeper and told him to bring, specially for me, brand new black painted SPAS-12 with better trigger for my humble aesthetic satisfaction.
Is it possible to leave the old weapon skins? I really really love the rough look they have in FC2.
It makes sense too, since they are all used weapons sold from various conflicts around the world.
To remove new skins I(or you) need to repackage patch files with deleted "graphics/weapons" folder.
Thing is, that this mod should somehow change FC2 world, so it could be recognizable. You guys really can't imagine how weapon retexture is done here..
"We tried our best - you know the rest"
By no means I would dare undermine the work you've done with the weapon textures.
The reason I'm asking is because the worn look of the weapons is an integral part of the amazing FC2 atmosphere for me. When modding games I usually go the other way, replacing clean shiny models with rusty scratched ones.
If you could explain or link the instruction on how to repackage the patch file, I'd be infinitely grateful.
Please don't take it as an offense to your work. I really appreciate what you've done with this mod but I like to keep my visual preferences separate from the gameplay ones.
Thank you!
Moddb.com
you're the man)
Is it possible to make weapon stock unfolded?
It's probably not no. Unfortunately this is because of how Ubisoft made it so that it is really hard to mod their games. To be able to make the stock unfolded you would need to make a new version of the gun using the same program or programs that Ubisoft used to create them. And if they have not made FC2 mod friendly yet then they will not be doing it now. I don't really know too much about it but I think that is how it is.