A modular set of addons that spices up the gameplay, Brutal Doom-derived pack of friendly allies will help you through unfair difficulties or levels if you want something different. Heavily recommended with either randomizer mods like HXRTC or Complex Doom Clusterfuck, or survival mods like LiTDOOM when paired with tougher mapsets. The uploaded file alone will not have these allies, however, as it is the base part of a very modular set of addons. Load it first before using the ally addons themselves.

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Major update to the main mod and all the addons that are associated with it.
New tweakable parameters, such as health and regeneration. One may notice that some of these things have been here for a while, but it wasn't mentioned in the instructions, so I'm bringing attention to them now. These will be copied into the Instructions tutorial.

Key binds:

  • Orders (Boss classes are in a separate category of their own due to their sheer size, so players have to use the ):
    • Guard
    • Follow player
    • Teleport to player
  • Check Aurum Charges (When this mode is toggled)

Menu Settings: Some are self explanatory, but below are the ones that are not.

  • Regeneration that can be toggled
    • rate of regeneration can be customized (number of tics per cycle, and amount regenerated per cycle)
  • Spawning Aurum Charge system (Can be toggled on and off, but toggling on is better for balance)
    • Uses Aurum charges that can be checked with a special key bind
    • Aurum charges are gained by killing enemies. The more health they spawn with, the more health one gets. This can be scaled in the menu.
    • Allies can help the player gain more aurum charges. This can also be scaled in the menu.
    • Each teleport beacon has a cost associated with it for aurum charges, and one will be able to see it in the inventory.
    • Player-Class Characters have a one-time Aurum cost per level; once you use it, even if they do die and leave behind their beacon, you can keep using that character for the rest of that level.

Screenshot Doom 20231129 135116

  • Player-Class Characters, unlike all the other classes of allies, can be taken back into the inventory by pressing "Use" on them twice in rapid succession (within 35 tics, or 1 second) and they'll turn into a pickup you can grab.

Screenshot Doom 20231129 140054

Instructions

Instructions

Starting a mod Tutorial

Since the files aren't actually going to be updated on ModDB itself for ease of frequent updates, this is a simple tutorial and link to the drive where...

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HX's Allies (Check Google Drive Link for latest version)

HX's Allies (Check Google Drive Link for latest version)

Full Version 9 comments

A modular set of addons that spices up the gameplay, Brutal Doom-derived pack of friendly allies will help you through unfair difficulties or levels if...

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Denzel20
Denzel20 - - 35 comments

It looks good in some images, I'll try it later

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luhmen
luhmen - - 1 comments

Script warning, "SGTMKAllyBaseFile(Required).pk3:allyfx.txt" line 33:
Unknown class name 'YellowFlare' of type 'Actor'

Execution could not continue.

6 errors while parsing DECORATE scripts

Script error, "SGTMKAllyBaseFile(Required).pk3:zscript/allybasestates.zc" line 64:
Unknown class name 'TargetIsAMancubus' of type 'Inventory'
Script error, "SGTMKAllyBaseFile(Required).pk3:zscript/allybasestates.zc" line 68:
Unknown class name 'TargetIsABaronOfHell' of type 'Inventory'
Script error, "SGTMKAllyBaseFile(Required).pk3:zscript/allybasestates.zc" line 73:
Unknown class name 'TargetIsAMastermind' of type 'Inventory'
Script error, "SGTMKAllyBaseFile(Required).pk3:zscript/allybasestates.zc" line 77:
Unknown class name 'TargetIsACyberdemon' of type 'Inventory'

all this in version 4.10.0 of gzdoom, because heck you need the sgtsmark crap.

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ANDROIDFERRET
ANDROIDFERRET - - 1,113 comments

Does this only work with brutal doom and those compatibility patched ones ?

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HyperExia Creator
HyperExia - - 94 comments

No, while I've tested it with only Brutal Doom derivatives like LiTDoom and Project Brutality, this should also be able to work with other addons as well.
I plan to test this with Hideous Destructor, Ashes Weapons & Enemies (Maybe), Complex Doom / CF. Maybe some more as well. By the way, the beacons that spawn the player-category allies are automatically given to the player at the beginning of each map.

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Guest
Guest - - 689,567 comments

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R&R
R&R - - 168 comments

What are the allies abilities or skills or weapons?

I try out Rain and it seems she doesn't harm or kill enemies?

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HyperExia Creator
HyperExia - - 94 comments

It depends. These allies are made to function with a hell of a lot of enemies that are designed to overwhelm the player.

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ANDROIDFERRET
ANDROIDFERRET - - 1,113 comments

There are add-ons coming ? That looks absolutely AMAZING.!!!!

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HyperExia Creator
HyperExia - - 94 comments

Addons are actually in the google drive link

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ANDROIDFERRET
ANDROIDFERRET - - 1,113 comments

Hey there . Is this mod only working for BD ? And the few patched ones ?

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ANDROIDFERRET
ANDROIDFERRET - - 1,113 comments

Thanks a lot ! I am blind

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