Welcome to Hunter of Darkness! This mod is meant to be a single player experience where the management of resources is paramount to your success. The basic premise behind HoD is that players go into demon lairs to hunt and collect “trophies". Once the player collects all of the "Nightmare Nine" and collects a substantial amount of gold, you can "retire" (ie Complete the Career mode). The current long term plan is then allow the unlocking of another mode to incentivize continued play.
In addition to the hunts you go on, there are hidden quests and objectives that if completed will give the player a leg up on future adventures into the underground.
Inspiration for the T/C comes from classics like Diablo, Outlaws, Heretic and Blood.
Greetings Hunters! Just a quick update on progress since the last demo release.
First up, side quests! Much like the games that has inspired HoD we are including side quests to help the player along on the road to retirement. Some will be found out through dialogue. Others through exploration.
Next, we are working on a few maps. Of note is expanding the Minor Hunting Grounds. Once this is complete, we will then begin work on the Major and Legendary grounds. Simultaneously, my partner in crime is working on a side quest map.
Until next time, Happy Hunting!
- Skidjit
Fixes for the Demo! With new skybox and quality of life fixes.
Your light flickers as you hear the demon clawing it's way to you. Hurried, you look down the path into the darkness. You see the outlineĀ of the demon's...
A Short Proof of Concept Demo for Hunter of Darkness Requires GZDooM. I have tested this on GZDooM 4.8.2 successfully.
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Can confirm, this works on GZDooM 4.8.2. Makes sure to read all the prompts and bind your keys. Also, the option search is a life saver. Allows you search for key words to change settings.
GGs buddy.
Looks amazing