Doom Dynamic Compilation

  • Reworked Weapon of saturn, almost close to the original Doom balance
  • Added and reworked ketchup gore mod
  • Added various animations from Smooth Doom and Beatiful Doom
  • Since weapons has a recoil, added machine rifle to aimed firing. Rifle drops from RifleGuy which randomly replaces ChaingunGuy
  • Added kick
  • Dynamic lights for projectiles
  • Weapons has recoil and reloading

Optional files:
beamflashlight.pk3 - simple flashlight.
realAim.pk3 - adds mouse inertion (SidDoyle)
TiltPlusPlus v1.5.pk3 - customisable camera tilting (Nash)

Check customize controls field to bind reload and kick buttons.
Use "Use" button for weapons and items pickups.
Mod don't suitable with other gameplay modifications.
If you has performance issues, you can try turn off dynamic lights and ketchup blood.

Used resouces:
-Smooth Doom (Gifty)
-Weapons of Saturn (Lippeth)
-Ketchup gore mod (Sergeant_Mark_IV)
-Beautiful Doom (zer0)
Explanded info can be found inside credits.txt


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Doom Dynamic

Doom Dynamic

Full Version 9 comments

Pack of improvements for standard Doom weapons and monsters. Various death animations, effects and gameplay tweaks. Gzdoom 3.1 or highter. Load pk3 files...

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matthewqazxsw
matthewqazxsw - - 9 comments

Mods broken beware allso the Dev has never replied to anyone since posting this not even any info on why this has happened or why thay opted for this option to not let you pick anything up inl U hit the use button which is a mod destroyer

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Guest - - 689,317 comments

Hey. Can you explain the "Did you alwaysrun?" option in your mod? What it does?

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