The goal of this mod is to bring back the units from the original Homeworld into the Homeworld 2 engine, with high quality texture and polycount detail. The campaign and animatics from the original game will also be included.

Post news Report RSS HWR Inside#5 - Ship Status

25MAR2013 - Ship list and current state. Non-Playable Race's ships not listed.

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KUSHAN

Fighters:
"Arrow" Scout - DEMO
"Blade Mk.5" Interceptor - DEMO
"Thunderbolt" Attack Bomber - DEMO
"Shield Mk.3b" Defender - not started
"Spectre" Cloaked Fighter - IN-GAME

Corvettes:
"Cavalier" Light Corvette - DEMO
"Hammer" Heavy Corvette - IN-GAME
"Tempest" Multi-gun Corvette - IN-GAME
"Porter Mk.2" Salvage Corvette - IN-GAME
"Mercy" Repair Corvette - not started
"Resolute" Mine-layer Corvette - IN-GAME

Frigates:
"Vengeance" Assault Frigate - IN-GAME
"Firelance" Ion Cannon Frigate - DEMO
"Matriarch" Support Frigate - not started
"Puppeteer" Drone Frigate - REMASTERED

Capital Ships:
"Revelation" Standard Destroyer - IN-GAME
"Perdition" Missile Destroyer - IN-GAME
"Avatar" Heavy Cruiser - IN-GAME
"Imperator" Carrier - DEMO
Mothership - IN-GAME

Utility Ships:
"Hub" Research Ship - IN-GAME
"Providence" Resource Collector - DEMO
"Redemption" Resource Controller - IN-GAME
"Seeker" Probe - DEMO
Proximity Sensor - not started
"Trapper" Gravwell Frigate - IN-GAME
"Veil" Cloak Generator - WIP
Sensor Array - IN-GAME

Misc Ships
Cryo Tray - not started
Khar-Selim - not started
Khar-Toba - not started
Target Drone - remastered


TAIIDAN

Fighters:
"Fiirkan" Scout - DEMO
"Triikor" Interceptor - DEMO
"Kaark" Attack Bomber - DEMO
"Seejur" Defender - remastered
"Koshiir-Ra" Defense Fighter - IN-GAME

Corvettes:
"Raachok" Light Corvette - DEMO
Heavy Corvette - IN-GAME
"Diirvaas" Multi-gun Corvette - IN-GAME
Repair Corvette - WIP
"Wodaan" Mine-layer Corvette - not started
"Tiirshak" Salvage Corvette - not started

Frigates:
"Kudaark" Assault Frigate - IN-GAME
"Sajuuk Cor" Ion Cannon Frigate - DEMO
"Heeshk" Support Frigate - IN-GAME
"Tiifal" Defense Field Frigate - IN-GAME

Capital Ships:
"Skaal Tel" Standard Destroyer - WIP
"Skaal Fa" Missile Destroyer - remastered
"Qwaar-Jet" Heavy Cruiser - IN-GAME
"Saarkin-Cho" Carrier - DEMO
Fathership - IN-GAME

Utility Ships:
Research Ship - IN-GAME
Resource Collector - DEMO
"Siim Salla" Resource Controller - IN-GAME
Probe - DEMO
"Variis" Proximity Sensor - not started
"Koraal" Gravwell Frigate - WIP
"Fushai" Cloak Generator - not started
"Raakel" Sensor Array - not started

Post comment Comments
Forloftol
Forloftol - - 516 comments

So, correct me if I'm wrong:
Demo means it's in the demo.
Ingame means it's the original quality, but, ingame.
Remastered means it's ingame and all 'HD'ied up.

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Jkberna Creator
Jkberna - - 486 comments

WIP - work in progress
DEMO - released in the DEMO
REMASTERED - Has the graphic UPDATE complete, but not yet playable on our private build.
INGAME - REMASTERED and playable ingame.

Reply Good karma+3 votes
Jkberna Creator
Jkberna - - 486 comments

This means almost all of the fleets are done, but there's still a lot of work ahead of us to get them to work properly.

INGAME also means having team colors, badges and thrusters.

Reply Good karma+1 vote
hammer326
hammer326 - - 84 comments

Very cool, thank you very much for this update. So is it still a priority to use these assets in a sort of fan-made HD remake of the campaign? That's what I would think people would REALLY love to play, as opposed to a shinier skirmish mode which there are already HW2 mods a plenty for.

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Forloftol
Forloftol - - 516 comments

I asked this on the homepage. They are planning to remake the campaign and remaster all the NPC races. Though they are going to finish the skirmish mode completely before starting on anything else.

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Chimas Author
Chimas - - 202 comments

Sorry, the "NPC" is my fault.
I might have mislead you.
It's NPR: Non-Playable Race
I thought one thing and wrote another ...

Reply Good karma+1 vote
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