The goal of this mod is to bring back the units from the original Homeworld into the Homeworld 2 engine, with high quality texture and polycount detail. The campaign and animatics from the original game will also be included.

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Ion frigate
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Chimas
Chimas - - 202 comments

Well,
If anyone doesn't have technical considerations, critics will relly in personal point of view. For me the final version is the best, but I'm really disregarding the CONCEPT. They are "different" ships.

The details became more clear, although I still prefer the 3 "Orange Boxes" of the previous and the original. The new ones became too dark.

The 2 angled orange parts of the chassis (downpart) of the PREVIOUS version seemed better to me.

If you don't change anything, I am satisfied.

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Raygoza
Raygoza - - 1,639 comments

I can really see that you made something in between a engine linked bridge and and not by having it half linked, it does look very good, I can see that the forward part looks a bit more like the Concept, although it's still pretty different from the original model, in which the surface looks so smooth.
But the Final version does look very good anyway, I just noticed that the original model doesn't have those small antennas, under and above the canon itself and behind the bridge, but they do look good and keep it true to the concept art image of the frigate.

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DarkSajuuk
DarkSajuuk - - 666 comments

I think it looks pretty awsome and like is should, my god we haven't had much problem with the other ships, and to me it looks perfectly like the old Kushan Ion Cannon Frigate, only remastered. Please keep in mind that I know everyone is entitled to their own opinion.

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Fil.zp
Fil.zp - - 834 comments

"...but I'm really disregarding the CONCEPT. They are "different" ships." I completely agree.

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Chimas
Chimas - - 202 comments

Hi Fil.zp,

By "different", I am saying I just don't wanna compare.
The CONCEPT version is the one I enjoyed most of them. But I think that JK really must move on for the moment, that's why I've chosen the FINAL version as the best one.

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DarkSajuuk
DarkSajuuk - - 666 comments

I Completly agree with you.

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Fil.zp
Fil.zp - - 834 comments

I should stop making reply-irrumptions, I'm sorry...

I think that a complete redesign of the chassis should be done in order to truly remain faithful to the concept (not just taking the old ship as a base), because the original and the concept are different ships....that means a further step is needed before inplementing concept elements on the original chassis. By 'disregard the concept' I'm saying that remaining focused on the mere concept is a mistake since they are different. Indeed, concept elements belong to the original model now, Jkberna did a good job. The final version is definitely better.

...This is the key of reading it.

I prefer the original model so I'm not pushing at redesigning the entire ship of course.

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DudenClarity
DudenClarity - - 98 comments

Looking brilliant =D

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BlueAdmiral
BlueAdmiral - - 117 comments

I think that you should make another model as a practice piece to see how close you can get to the concept while keeping what you have now so you can experiment more at a later time. I like what you have here but I think you should allow yourself to experiment more to see how close you can get to the concept art. I know a lot of people want to stay true to the original and you are doing a wonderful job on staying true to the artist's different pieces that were made.
The engine blocks bottom piece looks like the intake of today's airplanes like on a F-22 Raptor. Except those pieces which are on the inside connecting to main body of the ship. If you could replicate that on the model that would be real cool. But anyways this is spectacular.

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TheBleachDoctor
TheBleachDoctor - - 938 comments

I can't wait to pilot this baby into battle!

Just as a curiosity, these are bigger than the Ion frigate from HW2, right?

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Null-Entity
Null-Entity - - 367 comments

I like the final verion JK. :) you were right about toughening up the back of the bridge.

And the extra details on the nose (underslung from the cannon add so much).

I am behind starting due to a change in work days but should bash out most of the Assault Frig for you tomorrow night :D.

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DarkSajuuk
DarkSajuuk - - 666 comments

It's looking pretty awsome!

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Fil.zp
Fil.zp - - 834 comments

Can you provide us a front view?

You've decided to stay true to the concept and I don't like the concept, but additions are fitting now. I like the improvement.

A few things still bothers me though:
- the bridge, which I didn't mention earlier, looks shorter in comparison to the original
- there is something wrong with the rear antenna, the one above the engine...but probably it's just my feeling toward the concept
- the engine has been moved down ?

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Null-Entity
Null-Entity - - 367 comments

The bridge is not any shorter (of if it is, only fractionally).

And the engine has not been moved down.

The illusion is that we moved the back of the bridge back and it now has some bulk over the engine, so a fraction of the top slope now extends into the base of the bridge.

JK has the final model for any renders.

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Fil.zp
Fil.zp - - 834 comments

I'm not saying that the bridge is shorter, but that it looks shorter.

About the engine... Img18.imageshack.us

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Null-Entity
Null-Entity - - 367 comments

Yeah ok, I was actually (my poor assumption) comparing between the final and previous version so :P.

Overal the proportions of the ship are the same but in adding detail there are move surfaces, some things did and didnt work so its just chance etc that the final version might have slight differences in a few places (length and scale).

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Hell_Diguner
Hell_Diguner - - 3,645 comments

I like the final. You addressed the issues I had with the 'previous' version. Textures improved between the two as well.

My nitpicks are the bridge antenna [remove], and I like the two orange parts on the bottom in the 'previous' version more [sloped].

Hopefully you're satisfied with the bridge and engines, because the Kushan frigates were all similar, perhaps even identical there.

So you've got a new workflow? Null-Entity does initial modelling and Jk does textures and refinement?

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Null-Entity
Null-Entity - - 367 comments

I'm helping out when I have the time, and I get little quick model projects to practice on aside from my larger projects off Mod.

We are still testing work flows as with the frigs being the same base model there has been a lot of back and forth.

It was my opinion to try and keep the bridge and engines as close to the original concept, and the final version was a fitting compromise which I actually like quite a lot.

I think the age of the game and fond memories of it (I have them), might be the main reason why people are critical of any change of design, but in my eyes the original concepts are how they envisioned them without any limits...

The the detail/processing power at the time limited them, removing this the concepts are a superb basis to update the majority of ship designs without straying to far from the point.

Else with no real detail/anything else to go on thats not us re designing and adding out own ideas we might as well just open the original models, hit mesh smooth and save them :P.

IMO.

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Hell_Diguner
Hell_Diguner - - 3,645 comments

Personally, I would use the concepts as inspiration, rather than always trying to create something between HW1 and the concept art. I love Kambeitz and Cunningham's artwork like many others, but I also give credit to the modeling and texturing talent who were able to bring the wild art divergences into cohesive Taiidan and Kushan design styles.

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Null-Entity
Null-Entity - - 367 comments

Each to their own I guess, you would see the concepts as something to build on, where as I see them as what the originals can aspire to have considered as updates to them :)

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Fil.zp
Fil.zp - - 834 comments

Personally, I agree with H_D...
...more objectively, there is something else that keeps me on this opinion:
the mod's name.

'Homeworld Remastered' makes me think to improved (in terms of shape and textures) Homeworld ships, not updated ones. I expect to see more the old ships in (let's say) high-definition than completely new ones.

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Null-Entity
Null-Entity - - 367 comments

While its not my mod I will admit the name is somewhat simplistic in its nature.

As for updated ships the current plan and my involvement is to remake the ships with more detail and where possible take details from the concepts as they are by nature more detailed than the game model of the respective ship.

I would count than as "Remastered" however silly that word sounds, we are bringing the current ships up to date/or at least closer to current date graphics...

If the word you choose is updated/improved/High Rez/HD/Remastered/Remade...To me its all along the same lines.

They still resemble the original, they have not been re envisioned...

I mean no insult at all but other than your dislike of the name....re are working our way through the existing ships, not making new designs (at least yet, JK might have over plans).

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Fil.zp
Fil.zp - - 834 comments

I'm not against using concepts for adding details, just concept elements have to fit the original chassis...that means adapting concept elements, not just applying them.
What I don't like is giving priority to the concept, the ship we have in game was the one chosen, and I don't think it was only a matter of poly count.

I'm not pointing at what you're doing there though, the last 5/6 replies were just a flow of own opinions. Indeed, I'm not moddelling nor texturing.

I like the sound of 'remastered' xD

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Null-Entity
Null-Entity - - 367 comments

:) Glad you like the end result, and I get what you mean now :P, everything is discussed before added and after, the concepts are not all taken as set in stone plans but ships would typically have things like the antenna, slightly different shape and to a degree poly limits so :D

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Null-Entity
Null-Entity - - 367 comments

Whoops

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Hell_Diguner
Hell_Diguner - - 3,645 comments

Don't you hate that?

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Null-Entity
Null-Entity - - 367 comments

I amswered you without hitting reply... little mistakes like that bug me as I could not delete the post.

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Almost done, i tried to take in everybody's opinion's.