Enhanced Shaders Ultimate 1.0 out now! Breathe new life into a classic! Greatly enhanced graphics for Half-Life Source using a custom ENBSeries configuration and palette texture! Check the screens and video... - Adaptive Bloom - Adaptive Depth of Field - SSAO - Screenspace ambient occlusion (ambient soft-shadowing) - Per-pixel lighting or Phong shading - Color correction
A comparison screenshot of the Lite version of the Enhanced Shaders pack for Half-Life: Source. Release date: October 21, 2010
A comparison screenshot of the Lite version of the Enhanced Shaders pack for Half-Life: Source. Release date: October 21, 2010
u forgot to write "OFF" xD and tbh, i dont see THAT much difference =w=~
Yes, the enhancements in the LITE version are not as noticeable as in the full release. However, the dynamic depth-of-field effect IS included in this LITE version, and this adds a LOT to the game... it's just hard to show in a still screenshot. Try it out, let me know what you think ;)
It make Unreal'ish (I mean Unreal engine) look to it
I can run this better thank you