This mod aims to replace or improve textures in game with new high resolution work while retaining the original feeling and color palette of the game. Characters in game will be given much higher variety of uniforms, equipment and decals which will allow for much deeper experience for those who want to revisit the game or play it for the first time after long time. The textures are redone using original ones as base whenever possible (most are still nice and have at least basic realism) to retain original design, but all textures are upscaled to twice (or more) of original resolution, sharpened, and have decals either redrawn, or replaced with as much reverence to realism as possible. In effect the skins are extra realistic, but also don't look out of place - everything is done as to not ruin the original scene background and color palette that has been developed specially for SPR and MoHAA.

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Report RSS German weapons: Mauser Kar98k (view original)
German weapons: Mauser Kar98k
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Description

The original game model of this rifle is of rather mediocre quality and lacking many details, and so was the texture. Although I can't fix the models yet, I managed to fix the texture's flaws.

Previously lacking details were added to texture, among them: the front bands, recoil lug, butt plate, stock disk/bolt disassembly ring, sling cutout on stock etc. The wood was completely replaced, with new texture created and stylised for early-mid war plywood laminate stock. The colors were kept somewhat in line with what original game had. New addition is optional stripper clip recolor, with green lacquered steel case 7.92x57mm Mauser rounds.

The Kar 98k marks the last weapon for textures here and soon it will be available for download.
As always, to look at screens in proper resolution click "view original" on top of image.