Many generations ahead our own, evolution has given another step... But this time, it's not on our side. HESK: Hyugaren is a single player T.C. for GZDoom 1.8.2, which includes a lot of new features, such as totally reworked gameplay mechanics, new graphics, new sprites, new sounds, new music, new gore system, new skybox (Hyperskybox), new liquids (Hyperwater), among many others...

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Report RSS Battery feature (Gameplay upgrade) (view original)
Battery feature (Gameplay upgrade)
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Description

I've upgraded the gameplay with a slight RPG feature: The usage of electric current.

Concept was like this: In a very far future, electronics has taken over the world (didn't they already did so?), and simple things like traveling or opening a fridge would require electricity to do so (even working as a form of currency, but that's another story).

Therefore, like currency, documents or food, electricity must be carried along for accesibility purposes (in a non-apocalyptic everyday world). Just imagine how much will it be needed in the middle of a war/pandemic.

Many weapons of the future works with it. Many combat suits as well. Even non-invasive repelents needs it to work. Without mentioning body enchancers.

With that idea in mind, and right when I was incorporating the Minigun, I developed this feature (which is long finished). My main goal was to make it very simple, but with the possibility of turning it into a complex rpg item, if the player wants so.

For example: Some combat suits (body armor) can be equipped with different batteries, with less or more capacity (Rangin from 3000 to 10000 Amp/h). Suits can also be upgraded, modified, interchanging parts with each other (for both, more electric capacity, and less electricity compsumption as well). However, this feature is optional, as there are plenty of OEM (ready-to-wear) armors out there (and weight carried isn't affected by inventory, but by the current weapon now equipped).

If you want it, it can be a strong blend between FPS and RPG. Or if you prefer, it can be a classic fast-paced FPS with just a bar of two where you have to pay attention from time to time.