Many generations ahead our own, evolution has given another step... But this time, it's not on our side. HESK: Hyugaren is a single player T.C. for GZDoom 1.8.2, which includes a lot of new features, such as totally reworked gameplay mechanics, new graphics, new sprites, new sounds, new music, new gore system, new skybox (Hyperskybox), new liquids (Hyperwater), among many others...

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Report RSS AS Val (Weapon showcast) (view original)
AS Val (Weapon showcast)
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Description

AS Val is the first fully incorporated weapon in HESK: Hyugaren.

Its pros are a rapid fire rate, medium-to-hard damage per bullet, silenced firing (it doesn't alert monsters) and very high accuracy. Its downsides are a small magazine (20 rounds) and slighty high recoil.

With the incorporation of AS Val, I also made a custom hud in the upper-right part of the corner, with a brief description about the weapon you've just selected. These are not final, as I meant to make them highly relevant (they need to be in order to occupy screen space).

Round icons are fast properties. First one from the left indicates high-rpm and semi-automatic firing. Second one mentions the usage of electricity (no usage: blue, low usage: green, mid usage: yellow, high usage: red). Third one mentions weapons' heating: As before, blue means no overheating. Green means overheating (neglected firing increases), yellow means overheating (without posibility of firing until a cooling down occurs), and red means unstable overheating, with probability of explosion and damage to both, weapon and player.

Properties bars are far more intuitive.

Weapons are taken from the Arsenal Overhaul for STALKER, introduced in ZDoom using a stop-motion technique (video capture -> screenshot captures -> screenshot cleaning (background removed) -> now clean weapons resized and introduced in the game).