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Human Cartel (Doom 2 Limit Removing)

Human Cartel (Doom 2 Limit Removing)

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Wooden outpost filled with extremely hard arenas. Archvile frenzies, cyberdemons shooting at you from opposite angles, etc. Make the full loop around...

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Mortal Kombat DooM for zandronum and gzdoom 1.8.10, is like to play mortal kombat II but on DooM.

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Sign of Torment is unique in comparison to mainstream wads. It utilizes features not commonly used in Boom maps, like silent teleports, friction, or jumppads...

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A hyper-fast character-action first-person shooter based on the Sonic the Hedgehog series of games and built on GZDoom.

Igor's Mod

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Igor's Mod - This is a sandbox mod / utility for DooM II, inspired by the game Garry's Mod. At the moment, it is possible to create most of the actors...

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Features: 1. All atacks are projectiles. No more annoying hitscan! Run, jump, roll, fly, swinging legs left and right - with enough skill and a bit of...

Project Argent Overload

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After years asleep Doomguy wakes up and finds himself in a strange part of the universe that links other parts by teleporters. He jumps through a portal...

Brutal Bond: The World is Not Brutal Enough

Brutal Bond: The World is Not Brutal Enough

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Always wanted to make the Goldeneye Doom 2 mod more...Brutal. Decided to set out for it, but the maps were in the old format. I wanted to add some scripting...

Down to Earth

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Conversion of the old game for ZX-Spectrum to new realities with the addition of multiplayer support and ease of map modification. The mod is tested and...

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Medium size vanilla compatible map. Should work even with original Doom 1.9 executable.

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A Gameplay and style test (1 of 2), Based on old time feels.

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all of my stupid ideas will be in this mod. if it's unbalanced as fuck, its working correctly. this will either make you feel great or make you lose the...