IgorsModv0.2a - Physgun Update!
Full Version 5 commentsSecond public version of the Igor's Mod. Igor's Mod - This is a sandbox mod / utility for DooM II, inspired by the game Garry's Mod!
Igor's Mod - This is a sandbox mod / utility for DooM II, inspired by the game Garry's Mod. At the moment, it is possible to create most of the actors in the game, delete them, make various manipulations with the inventory, activate and deactivate many console commands, and much more. With the second update, a physical cannon and add-on support appeared in the modification. (One addon as an example comes in the archive with the 0.2a version of the mod)
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Second public version of the Igor's Mod. Igor's Mod - This is a sandbox mod / utility for DooM II, inspired by the game Garry's Mod!
I see a lot of potential in this project so I decided to make the first addon based on the osjclatchford bunny
First public version of the Igor's Mod. Igor's Mod - This is a sandbox mod / utility for DooM II, inspired by the game Garry's Mod.
Something fun you can do in this mod is play catch with imps. Use the gravity gun's alt fire to pick up an imp projectile and shoot it back at them. Its tedious and stupid to do but its cool. Its also the only way you can actually get a registered kill with the gravity gun using a mod like War Trophies.
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Is it possible to publish a modified version? (Added support for monsters/Weapons from Elementalist)
We want version 3 please
idk how to run these things
hey friend I have a problem is that when I want to put opposites or something tells me that mistake, what do I do?
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I had no idea this exists. I love GMod and Doom II, so thank you so much for this!
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