Sonic: Lock & Load is a hyper-fast character-action first-person shooter based on the Sonic the Hedgehog series of games and built on GZDoom.
It draws inspiration from Sonic games, as well as titles like Sonic Robo Blast 2, ULTRAKILL and Devil May Cry. It also features elements from other GZDoom mods, retro FPS games and other character-action games.
Sonic: Lock & Load is not fully completed yet, and development is progressing slowly. However, it aims to provide an extremely fun and thrilling experience reminiscent of old-school shooters, as well as their modern-day revivals.
Surge Through the Horizons.
Sonic: Lock & Load v1.4 “Horizons” is a major update, bringing new levels, new techniques, refinements to the changes made in v1.3.3 and major changes to the gameplay and Sonic: Lock & Load’s fundamentals.
Horizons has been through so many changes that I’ve lost track of it all. Makes the jump from Dark (v0.9) to Chaos (v1.0) look like a joke and a half.
Additionally, I had some troubles with SFGHQ and SAGE 2022, resulting in me making a "Final Final Demo". You can read about the development history and struggles here.
I hope everyone enjoys Sonic: Lock & Load! I really enjoyed making it, and now I think it's time for a loooong break.
Have some screenshots.
Sonic: Lock & Load is probably not coming to the Sonic Amateur Games Expo 2023, because I'm a lazy idiot who can't finish a level.
Sonic: Lock & Load's difficulty levels have been updated! Skill levels have been reduced to 5 (Effortless, Simplified, Standard, Insane and Oh No), and...
The v1.4.1 update for Sonic: Lock & Load, dubbed "No Friends Allowed", removes the friends from Sonic: Lock & Load and just focuses on Sonic, which is...
Sonic: Lock & Load v1.4 “Horizons” is a major update, bringing new levels, new techniques, refinements to the changes made in v1.3.3 and major changes...
Oh wait I take that back, this mod does not work with Grezzodue 2 for whatever reason, but after a few tries, this mod runs fine on Brutal Doom
Really? That's kinda weird, it *shouldn't* work with Brutal Doom, because that's a gameplay mod
But another positive for that is you can either flip the bird towards/shoot down a skewered Sonic.exe
I don't know, but running it with Grezzodue 2 over it makes it more fun
The only thing I can criticize this creation is the lack of character sprites, I could appreciate it, but I'm not a fan of Ultrakill ¯\_(ツ)_/¯
Yeah I'd make character sprites if I were any good at pixel art XD
And that's alright, character action games aren't for everyone
Interesting mod. Also, kinda like a rival for the super mario mod for gzdoom.
Do you plan adding knuckles and tails?
Tails I might end up adding in v1.5, idk about Knuckles
Although I feel that using the Doom engine can take its toll and cause some problems, the Mod is very well made and I love it.
> Although I feel that using the Doom engine can take its toll and cause some problems
Oh, yeah, absolutely, I love GZDoom but it has some really annoying limitations