From the maker of Markistan RPG comes Hatchet. Hatchet is a heavy duty conversion mod for Deus Ex with a campaign all its own. Hatchet contains a unique storyline & employs free-roam mechanics to present a world we think will shock, satisfy, & puzzle you to the end.

Post news Report RSS Hatchet Monthly Update April 2019

A month of technical breakthroughs, but few bullet points nonetheless. Here's what got done: -Tweaked how NPC's shoot full auto to encourage better use of full auto weapons. -Finished mapping UV Skysphere in a manner that doesn't appear to be a cube from some perspectives. -Finished abridging more texure loading support to the skybox manager class. -Installed some basic textures for clouds, for the time being. [More in full post]

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A month of technical breakthroughs, but few bullet points nonetheless.
Here's what got done:
-Tweaked how NPC's shoot full auto to encourage better use of full auto weapons.
-Finished mapping UV Skysphere in a manner that doesn't appear to be a cube from some perspectives.
-Finished abridging more texure loading support to the skybox manager class.
-Installed some basic textures for clouds, for the time being.
-Broke cloud layers into 3 sections, to compensate for unusual movements relative to perspective, while giving more diverse cloud scrolling options.
-Installed a secondary seed generator for skybox effects, allowing for quasi-random output, but on a consistent basis.

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