So, here is brief list of recent changes:
Fixed some maps. Here is full list of these maps (36):
These maps have fixed texture alignments, paths has been fixed and rebuilt, lighting has been fixed (when required), and so on. These maps later may require some additional work, but generally, they are marked as "finished". Maps are close to their original versions as much as possible, so all their items will remain untouched (pawns, inventory items, decorations, etc.).
- Some scripts has been fixed/added, so AI has some basic behavior, and pawns can wander around, patrol the area, react to being attacked (but cannot attack for now) and some other "orders".
- Added script notifications to models (like PlayFootStep()), when required.
- Fixed very loud sounds in all menus, now they are quiet, as they should be.