A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
The squadron of Sabre's guarding Reach's orbital space are scrambled to deal with a potential hijacking situation aboard the UN Hastings, with orders to cripple the ship if the insurgents gain control of the bridge.
This completes the UNSC fleet. Expect a patch here relatively soon. There are some bits and pieces that we're still finishing up coding-wise, but I promise you'll get to fly these bad boys here soon enough.
this is to epic Unikraken!
Somehow that misused "to" goes with Bush's face.
Anyways, expect a patch soon while we tidy up the buildings.
o_0 It Does...Even more so with the face...
So, when will you be releasing the entire mo... im just joking.
How far are you guy in with the covenant?
I can't wait to play as them.
You got me.
By the time it is 2552, you will definitely have the covenant release, i can assure you of that.
How exactly do you apply the patches to the content I already have on my comp? ;o
YYYYYYEAAAAHHHHHHHHH!
Are the buildings being finished before the patch or not? Don't most of them only need to be textured?
Only? That's the most time consuming part. Buildings will be patched in later, or will be released along with the Covenant fleet.
This is Starbuck, Hot dog take the left! Chuckles go right! Everyone else follow me strait up the gut!
Ehi guys, did you fix the engine trails?
If i correctly remember there were some trails of a smaller size than the engine itself, in the first versions...
Can anyone answer this?
This is really great. Now to watch those Epic space battles when my UNSC Sabre's & Longsword's intercept the Covenant and test to see if human wit and courage prevails against Alien cunning and aggression!