A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
To experience fear, one need only look into a sky darkened by the massive Covenant Assault Carrier. With ruthless combat effectiveness, the Assault Carrier dominated early-war fleet engagements, prompting the UN to initiate the weapons research that culminated in production of the Orion-class. In the end, the 5km long CAS is still a vessel that continues to decimate fleets and is in a scale of production that far outpaces the Orion.
Credit for the model goes to Didact and the brilliant texturer, Zero, of Homefront origin.
Moddb.com
Words cannot express what I am feeling right now . . . . .
It gets better.
Remember that 3:1 ratio that we use for balancing purposes?
This ship doesnt follow that ratio.
Well of course it doesn't. There is no rival to it currently that you could use to outnumber it by 3. Takes a fleet.
Im just trying to let them get the picture as to just how much butthurt this thing will need to destroy it :3
What about Orions? How many of them would it take?
depends on how many volleys the orions fire, how much MAC research has been done, and how strong the assault carriers shields are. With max MAC research and All Orions at level 10, one MAC shot from each SHOULD drop the shields of an assault carrier and destroy it.
but the orions have that thing coz there AAA wepones are more powerful than there MAC they'll go after the fighters leaving a very confused covy bridge crew watching a battleship chasing a squad of fighters
If you manually target a ship with your orions, they will attack it, every single time.
besides a fleet of 3 Infinity class ships...lol that's my assumption, of course, given it's massive weapons complement with missiles numbering in the HUNDREDS as well as it's 5 MAC guns, so yeah, 3 Infinities could do the job just fine, and the ship is almost, what? 7 kilometers? Can't remember, but I've heard that the ship is 5 miles long, the Infinity.
The Zero/Didact team produces some sexy ******* ships.
No joke. Nice job on the render though, dude.
I.....I just can't *goes off and sobs in the wake of such epic beauty*
It is quite pretty.
that is the sexiest battle dom i have ever seen...
"giving the covenant back their bomb" is what ill tell myself as I nuke these
I'l take 10!
It's beautiful - now all we need is an aft shot.
I love what you guys have done with the team colours and extra markings, really makes it your own :).
But its naturally blue D:
True (although I believe that differs from fleet to fleet, hence them being silver in Halo 2 and 3), but it doesn't normally have all the black bits and extra little flicks that you've got here and there.
It's heavily based off of the Halo Reach model and texture, which does for the most part. Some things I took from the Halo 3 model and incorporated it into the Halo Reach style such as greebling in areas that were on the Halo 3 texture but not on the Reach texture (discs in the concave bits below the main hangar entrance).
I've never actually looked close enough at Reach's version for me to notice the differences other than colour, the extra black bits on it look great. I'll have to go work similar details into CaW's model and texture, I've been meaning to revisit it anyway, never really been happy with it, thanks for pointing them out :).
Great work on the texture by the way :D.
you´re unrivaled scale of detail is just insane...Didact did a awesome job again
holy crap .. thats ten times better than in the halo games
Mother of God, this textures are incredible!
Seems the mod team has cleverly chosen not posted an Aft image of this ship..
Yep. Deliberate.
Well yes I figured as much. Any chance of getting a nice image of this gal firing her weapons?
The Covenant are too prude to be taking shots of the rear end.
dat starboard
Just. No.
Amazing.
Oh... ****...
Yes Please!