Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.

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Report RSS Textured longsword (view original)
Textured longsword
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Hell_Diguner
Hell_Diguner - - 3,645 comments

Pretty cool. I like how matte the colors look. The area that could use the most refinement is the windows, though I'm not sure in what way.

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V3LO Author
V3LO - - 1,887 comments

They need a specular map or something so they reflect properly, instead of being flat black.. Once Zero figures that out it'll be fone.

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TankGirl90
TankGirl90 - - 802 comments

Very nice work Star, props to your texture member from me ^^

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880Zero
880Zero - - 2,550 comments

Thanks! :D

Still a lot to improve on, though. It is only my first texture.

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Cruisn-Metal
Cruisn-Metal - - 64 comments

hey Zero, even though its your first, still looks great on the longsword...with that kind of texture, why not give it a try on the bigger ships when you get the hang of texturing.. :) good job by the way..

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880Zero
880Zero - - 2,550 comments

Thanks! I want to explore every possibility with the Longsword first, before moving on. I've got down normal mapping and specular mapping, which isn't pictured above, but I'm having a hard time trying to come up with glass effects. :(

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TankGirl90
TankGirl90 - - 802 comments

Still none the less, good job :)

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TankGirl90
TankGirl90 - - 802 comments

I agree with him, nice work :)

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B()nes
B()nes - - 237 comments

Very impressed with the model ;D! Badass texturing. Well done

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Description

880zero's first texture, hopefully we'll see more to come (and hopefully you lot will stop asking.)