Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.
McChaffe and I were testing the internal build to see where the mod stands. We've found some issues that need to be resolved and will be rolling out fixes accordingly. In the meantime, since you've all been anxiously waiting, here's some shots from our game against the expert AI.
Those ships are maneuvering oddly...
Do you have enough Seraphs man? Hahaha.
It's A TRAP!!