Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.

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Report RSS Covenant Mobile Colony Front (view original)
Covenant Mobile Colony Front
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timothebeafy
timothebeafy - - 136 comments

wow really nice design and texture

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BlackSkalman
BlackSkalman - - 62 comments

Are we going to use this for an shipyard, or are we going to build a shipyard and it KRAKOOMs in? :D
Like when you build a shipyard in vanilla HW2 and it hyperspaces in.

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Kriegsherr
Kriegsherr - - 557 comments

it a um.....halo....but in a sphere lol

nice

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overlordjebus Author
overlordjebus - - 158 comments

This is the 'Shipyard'

It's the Covenant main HQ that builds all its ships.

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BlackSkalman
BlackSkalman - - 62 comments

Well thats, smart...

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BlackSkalman
BlackSkalman - - 62 comments

But why should it be used as a shipyard if it's ability to make ships should only be used if under direct attack? x]

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V3LO
V3LO - - 1,887 comments

The "Can build a ship in under a minute(Did you actually think about that before you wrote it OJ?)" bit is the bit that's only meant to be used under direct attack i think.

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overlordjebus Author
overlordjebus - - 158 comments

I did think about it.

There's kinda half a story behind the skirmish mode.

UNSC have discovered a one of these colonys (or more depending on how many people you have in the skirmish) and sent a mobile shipyard to take it out. The Shipyard arrives and attacks the Colony ship, Colony ship has to make ships to defend itself.

It's my way of making sense of the skirmish mode.

Welcome to the new HHF leadership =D

Also I said in minutes, not under a minute >.>

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BlackSkalman
BlackSkalman - - 62 comments

Well it kiiiinda makes more sense now :P

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BlackSkalman
BlackSkalman - - 62 comments

That gave me some ideas, could we build an extra shipyard like in vanilla HW2, you know, just for more production capacity?
But i still don't get why it looks like an shieldworld on the inside when covenant citys usually look like a purple futuristic city (just look at high charity for an example).

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overlordjebus Author
overlordjebus - - 158 comments

Errr

Because it isn't a final build =D

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BlackSkalman
BlackSkalman - - 62 comments

K now i'm happy =D

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BlackSkalman
BlackSkalman - - 62 comments

I think this still would work much better than a shipyard, the Unyielding Hierophant would work better as the mothership.
No offense :)

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overlordjebus Author
overlordjebus - - 158 comments

Even though it would have been the size of a map and had near invincible shields?

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RINGLEADER
RINGLEADER - - 358 comments

"But why should it be used as a shipyard if it's ability to make ships should only be used if under direct attack? x]"

but why? why would this build ships only when under direct attack?

It is supposed to build ships at any time, like the normal shipyard in HW2

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V3LO
V3LO - - 1,887 comments

OJ stated that, not skalman. He was just asking about it.

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overlordjebus Author
overlordjebus - - 158 comments

Why do people never read stuff >.>

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Description

Conceptualized, modelled AND textured by the great RingLeader.

This monster makes itself known on the battlefield, measuring in at almost 5 kilometers in diameter, this massive structure houses vast numbers of Covenant. Aswell as having the living/training facilities to house an entire invasion force, they are equiped with thousands of Covenant Automated Drones that can assemble a Covenant Ship in minutes. This is a very costly process though and one that should only be used if the Colony Ship is under direct attack.