Heath Games' Second installment of the Horror Mod series, "Half-Rats". Taking place in July of 1883. Soundtrack courtesy of Ague. Beware, this mod is pretty much NOTHING like Half-Life.

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Shotguns!
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Thanoshld
Thanoshld - - 1,416 comments

Just some additional info: colored keys and colored padlocks have been added for all main objectives like the Police Station, the hotel and the High Church, to name a few. Hint icons (as seen in the latest article) along with color-coded keys will hopefully help with navigation a lot.

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Vic47
Vic47 - - 58 comments

The map would help much more, because new players still have no idea where which building in the town is located, and where the lock of which color might be (and some doors are still getting unlocked on their own for an unknown reason and with no visual indication that this door/gate which was locked a moment ago is now unlocked) and people still can't see **** in the dark, to even see the silhouettes of the buildings to, say, tell where the Church or the Tower is, or read the signs above the building entrances.

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Half-Rats Author
Half-Rats - - 1,333 comments

Each building has a sign that tells you what it is. The game tells you where to go. There are color coded locks. If that isn't enough, we have given the community full access to the RMFs. It's been five years almost, man. Either fix it or move on. It's over, homie.

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FanProgrammer
FanProgrammer - - 425 comments

Good horror details.

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Guest
Guest - - 691,123 comments

not steam pls

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Go ahead and miss these motherfuckers NOW!