To use this mod:Initialize the self-extracting file by creating the folder "valvehd" in your directory of Half-Life 1 \ Steam.You can use the weapons in the folder valvehd as weapons replacement of the original, but it is advisable to keep the mod in itself not to change the game.
We have added a new weapon which is part of Half-Life 2. No! It is not the physics gun, guys, but the weapon firing speed very fast. Unfortunately we did not have time to change the sounds with those of HL2, but put around a patch that will fix everything.A great disappointment to those who wanted to be famous crowbar from HL2 on HL1, with the same movements. Unfortunately, given the age of the GoldSource Engine, get these fluid movements and realistic seems an impossible task for me, kellystroke, programmer well known in Italy. Me and my group we are implementing a Source Engine which will replace the old DLL GoldSrc, but keeping the old compatibility with old maps, including weapons.
Sometimes you need to run games made for Windows Vista on Windows XP. But do not start for a reason ... Not because the game was built for Windows Vista...
Here are the new weapons of Half-Life guys! I hope you enjoy because it took me a lot to convert for Half-Life 1, and also to shape them.
before low effort crack-life clones
there were low effort "hd" mods like this
oh ****, another mod of just putting the same ******* HD textures and not changing the maps >:/
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this mod is ****, you just ripped off the models of half life 2 to half life not even changing the other weapons or the long jump
This mod= Epic Fail.
Why do you exist? Kellystroke?
Fail pack is fail, :I
АТМТА
GICHA
This is just bad. You stole couple of weapon models put them in zip file and call is a remapped texture edition... It doesn`t even improve any textures!