This isn't possible as GoldSRC is a framerate based engine unlike it's successor Source which is tick based and changing that would require complete engine modification which you can't do in the mod format.
Hello, you should add a targeting mod with the weapons and also thank you for working on the Half life update since it was a very good game in its time and I loved it and I would like to have the Half life 1 mmod v2 soon
Looks great so far reminds me of Half-Life: New Light (which aims to do the same thing as this)but anyways good job.
Same here TBH also the mod that is so underrated and never seen the light of the day was half life enhanced wich added ragdolls in goldsrc.
this looks amazing
Are you gonna be adding optional holster animations too?
I'm not sure, making them optional is going to be hard.
I haven't been this excited for a mod since... well, MMod, lol.
I noticed the headcrab was turning very flowly. Can you fix NPC turning speed at high FPS? :)
This isn't possible as GoldSRC is a framerate based engine unlike it's successor Source which is tick based and changing that would require complete engine modification which you can't do in the mod format.
an old game wich is polished to modern standards while retaining its asthetic is always something of beuty
Hello, you should add a targeting mod with the weapons and also thank you for working on the Half life update since it was a very good game in its time and I loved it and I would like to have the Half life 1 mmod v2 soon