FEATURES:
*After liberate an outpost, the area can be:
-Normal: Free of enemies.
-Infested: Remaining the enemies.
*The enemy density can be set as:
-Regular.
-High.
-Very high.
-Extreme.
*The encounter difficulty had beed distributed in the island as easy, medium, hard, very hard (see the picture of the mod for details).

Update 1.3:
-Reinforcement waves balanced.
-Encounters balanced according the reinforcement waves.
-Added wave direction sound before each one.
-Added "Welcome to neverland mod".
-Included "Ziggy's mod" with regular density.
-Included my custom mod "FreeRoamLand" (the features are in the folder).
-No alarm altenative deleted (added in v1.1).
-Frenetic spawn alternative deleted (added in 1.2)

Update 1.2:
-Incremented the enemy density.
-Added infested configuration (enemy encounter remain after free an outpost).
-Added frenetic spawn, the enemy encounter appears close to the player.

Update 1.1:
-Increase the enemy encounter in the whole island.
-Removed alarms from outposts as alternative (if enemy spotted you, will call reinforcement).

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Gygaisland 1 3

Gygaisland 1 3

Full Version 3 comments

Gygaisland mod increases the enemy encounters in the whole island and the reinforcement waves in the outposts.

Comments
Kardue
Kardue

Question:

We can install Ziggy's mod, then add a "normal"/"Infested" add-on on top of it, right?

I'm installing Ziggy's mod and then Normal-Extreme after it.
I get weird bugs every time that I have to reinstall game, 3 times already.
Could be just coincidence that something's going on upon game install, or, the can NOT be compatible.
I like to know instead of guessing.

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Guest
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payo442
payo442

show me how to install it please!

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creativefactory
creativefactory

best FC3 mod

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Guest
Guest

buttboy

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