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Ground Zero is a multiplayer mod for Half-Life 2. Ground Zero takes place sometime in the future, set in the post-apocolyptic wastelands following a nuclear war. The setting, however, is merely a colorful backdrop over which we will paint a fun and tactical game.
The gameplay in GZ will be form of fast-paced capture-the-flag as yet unimagined in the gaming world. Teams will be incredibly mobile, and camping, which is an illness of most other forms of CTF, will be dramatically reduced. We urge you to consult the specifications document for more details:
Groundzeromod.com
Ground Zero will include a unique blend of vehicle and infantry combat. Multiple teammates can ride in the same vehicle, some of which serve as mobile spawn points. A detailed experience system and leveling tree allows for dynamic infantry combat.
It's been a while since our last big update, and we've kept very busy. Era has been slamming out some great models. A few examples:
Our artist, Trid, has also been hard at work producing some excellent player and upgrade-attachment concepts:
Currently, we're seeking a talented skinner to help complete our weapon and vehicle models. Everyone is welcome -- please contact Uberkommando to apply.
Welcome back to Ground Zero! We've got a lot of news to spread, since we've finally been able to start work. First off, we've finalized...
I just finished off the H&K USP model for ground zero, head to the media section on the Ground Zero website to check out the renders
Look like you got some quality modelers and artists on the team. Loving those models era made, especially that beretta, it makes me want to go to the firing range, and those sketches from Trid are looking good so far too, I like how the skins will update their look as a player progresses, at least it seems like thats what you guys are planning
sweet deal