GMDX is an award-winning large-scale modification for the 2000 PC classic Deus Ex. GMDX addresses the many flaws of the game, polishes it to a very high standard, and adds new layers of depth that one would have hoped to see in a sequel. GMDX is executed with the strict parameter of staying true to the original design principles that define Deus Ex, and seeks to improve all aspects of design excluding the plot and soundtrack. The cumulative result thus far is said to be, and aims to be the "definitive Deus Ex experience".

v7.1 Progress

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Shown in the video is the following:

Dog AI enhancement: Dogs bark a ton upon spotting the player and alert nearby AI in doing so.

Gamma-Ionized plasma ammo: alternate ammo for the plasma rifle as a means to make it rival the GEP and flamethrower.

Spy drone cloaking and noise maker function: the spy drone cloaks and you can distract AI from their patrols by emitting loud animal noises.

Weapon Sway: weapon sways when running.

Stamina system: Jumping, walking, swimming, running, crouching, swinging melee weapons, carrying and throwing objects, it all plays into the stamina system. Run out of stamina and you suffer some negative modifiers for a few seconds (primarily movement-based), which obviously isn't good during tactical stealth or intense combat situations.

Athletics skill: was swimming. Now athletics. Improves stamina and breath capacity. Aqualung has also been modified to play a role in the new stamina system, as have some other aspects of the RPG systems.

Expanded object physics: All objects now have physics when shot, blown up or whacked with a melee weapons. With this latest addition of GMDX, cumulatively the game world of Deus Ex is now notably more interactive, and done so in a simulated manner.

This is just some of many new features so far.