An Edain Submod is an addition for Edain Mod which will add more that 20 factions, new maps, new game types and a lot of other things.

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Add media Report RSS Khand: Gízkhâr (view original)
Khand: Gízkhâr
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Jeroenimo
Jeroenimo - - 6,765 comments

I love prop placement details, they finish a map like nothing else does.

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EredMitrinKing
EredMitrinKing - - 18 comments

It's been a long time since I've logged in to modDB, and I'm glad to see that this submod become bigger from day to day.
I remember when you started with a simple scripted maps project. Until today, where you have come to have a increasingly complete submod, with a lot of new factions, epic maps... But also a impressive gameplay with new system of all categories (unit, heros buildings, spell and even game mode with your new recente on the "naval battle"). And now even a new pieces of music. I think this mod will be one of the funiest to play, it is not a simple addition, it seeks to go further to each novelty, exactly like edain mod. I think you exactly understood what the players need, "novelty and originality" for the gameplay and you make that possible on each game thanks to your map system.

Only one words now waiting the next plans of your submod: continue your great work you and your team! :DDD

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Glorfindel23 Author
Glorfindel23 - - 1,470 comments

Thanks for your nice comment, it is really appreciated :)

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Description

Gízkhâr is a desert and rocky land located in the South of Khand. This area is one of the hunting ground of Variags. A land where the orcs deserter of the Mordor armies try to flee the influence of Sauron and, become the preys of Variags.

This map is a basic skirmish where the player can play Khand instead of Mordor. It is for three players because I think this is the more needed type of map in the actual version of Edain.