【Command and Conquer Generals Zero Hour MOD:Continue】 a.New single mission 15 games, and restored a large number of official unused voice dialogue. b.Camp name change: China→General Leang USA→Ironside GLA→Mohmar"deathstrike" (In skirmish use the normal army,Some Mission map use the Real army) c.Complete recovery of 12 general challenges (General Fai, General Juhziz, General Ironside, General Mohmar"Deathstrike") d.The UI tone is changed from blue to gray red e.Three new generals:US-Landforce General, China Flame General, GLA JunkSalvage General，Full support for AI f.Recovery of prisoners of War (POW trucks, prison detainees....) g.Part of the unit model is taken from the module Shockwave,And the model is optimized. h.Add more than 50 high quality encounters maps, and some of the classic maps of RA2, fully support AI i.The 4G memory patch has been used, and the frequency of some AI detection has been reduced. Even 7 Hard AI can run normally.
[Installation instructions] 1.Delete data folder for 1.04 2.Copy all files into your Zero Hour
Copy all files into your Zero Hour .(Delete the data for ZH1.04)
1.Fix GLA task 3 error problem
2.Correcting the problem of infinite USA-heroes
1. fixed a Frenzy Shortcut to destroy the general technology of tank general.
2. revise the flame general fire dragon tank after upgrading, unable to attack the soldier's BUG.
3.GLA task four can initially train hijacking offenders.
4.GLA task five lost word repair
5. add an encounter map beach.
6.Repair a BUG:General Ironside's stealth fighter has been trained as the BUG of the Raptor.
7.Rocker Humvee weapons DelayBetweenShots 4s to 5s
8.Flame soldier cost 450→400,Flame general Trooper cost 2000→1800
9.Correction of the problem that prisoners of war can still be attacked during surrender
10.Rangers no longer have medical package skills