This is a single player Half Life 2 mod, set entirely outside of city 17. It features: + 6 levels of action, exploring a range of locations (from an underground facility to fighting alongside the combine on an alien world to floating color-coordinated cubes) + Non-linear level progression- you start near a nexus of gateways, and may choose the order in which to progress through the levels + A musical score (a total of 8 tracks) + Some new abstract textures (see image 3) + Challenging gameplay - this mod is meant for those who have already completed Half Life 2. ****For those with version 1.0, to get around the bug in the airboat-sequence, just noclip through the floor. (this is fixed in version 1.1) To noclip, open the console with ~ (or if its deactivated, go to options/keyboard/advanced to activate it) then type in "sv_cheats 1" and then in a separate line "noclip" (it should spit back at you "noclip on"). Type "noclip" again to deactivate noclipping....
Brand new game from former Half Life 2 modder! Think Marble Madness meets Antichamber.
announcing space hole
Just wanted to point out our new website. Its a lot better than the old text only geocities one, at least.
new website!
v1.1 of Gateways has been released. This version fixes a critical bug in the first version. So, if you haven't downloaded the mod yet, now is a good...
v1.1released
I'm proud to announce that Gateways, the half life 2 single player mod, is out. you can head on over to the profile at and click on the downloads...
gateways is released!
I hate to do this, but I'm delaying the mod by 7 days, so that it can be more complete on launch. (The first release is going to be the final version...
minor delay
Just a quick update on Gateways, my team's new Half Life 2 single player mod. The main purpose of this update is to announce the planned release...
release date announcment
Hello Moddb.com users! This is the first news post of my team's new mod, "Gateways." This is a Half-Life 2 single player mod. We plan to...
official announcment of gateways
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