Creates personality differences between the factions and introduces variations of them within factions for Commanders and sub-commanders. Sub-commanders are better at handling their eco. Overhauls the difficulty settings to provide more variety along with greater challenge at the higher settings.

Post news Report RSS Version 5.2.0 released

Improvements to the GWO panel, difficulty reductions, and a lot of fixes

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Added

  • Player army information to GWO panel

Changed

  • Reduced starting eco levels for Casual through Gold
  • Improved how the GWO panel displays war options

Fixed

  • Rapid Commander not including the Colonel in its modifications
  • Some Titans AI personalities sometimes not building a factory in low eco situations on specific map configurations
  • Nomad Commander physics issues - this may have been a cause of crashes
  • Nomad Commander unit transporting not functioning for all the units it was supposed to
  • Mine Upgrade being offered before you had access to mines
  • Rapid Commander orbital factories and fabber not having access to the correct set of units
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