Creates personality differences between the factions and introduces variations of them within factions for Commanders and sub-commanders. Sub-commanders are better at handling their eco. Overhauls the difficulty settings to provide more variety along with greater challenge at the higher settings.

Post news Report RSS Version 4.3.0 released

Adding new tech cards and allowing you to see the General Commander's minions

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  • Deal General Commander's minions as cards to your inventory
  • Added Bot Anti-Air Tech card
  • Fixed armies not always landing with multiple commanders even though intelligence said they have them
  • Enabled the following tech cards:
    • Intelligence Fabrication Tech
    • Improved Intelligence Tech
    • Improved Energy Weapons
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